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9 basic principles of responsive web design

A nice, quick overview of responsive and adaptive design; great for helping explain the concepts to product owners, project managers, etc. Learn what makes responsive web design work. Responsive vs Adaptive design, The Flow, Relative… 

The IPad’s disruption of PC & DRAM chip sales, and what it means for UX practice

The movement towards mobile and tablet technology is moving along much more quickly than I, (and most PC and DRAM manufacturers) imagined.  I saw this on the Apple Insider blog and it blew my mind:

In the last calendar quarter, Apple shipped 11.1 million iPads, which not only expanded the computing market with less need for DRAM, but also held back sales of conventional PCs. Apple actually sold more iPads than rival Dell sold in all its PCs together (10.6 million).

That statistic is staggering, and further proof that those of us in the UX universe need to be prepared for this shift in how users are getting their information.  Obviously Luke Wroblewski, Brad Frost and others have been beating the “mobile first / future friendly” mantra for awhile now, but every day it’s becoming clearer just how prescient they were about this sea change.

Future Friendly

Luke W, Brad Frost and several other developers have tackled the problem of how to maintain sanity and clarity while trying to design for compatibility on the dizzying array of connected devices. They’ve written a… 

Bigger is not always better

Dustin Curtis makes an interesting observation about the screen sizes of the iPhone and some of its competitors. Newer  Android and Windows7 models have larger screens which look more inviting, and some would assume that… 

mobile moment, mobile first

Not that “mobile” was in any danger of fading away, but I’m excited that the next two CHI Atlanta events are mobile focused, first with Coleen Jones’ “Mobile Moment” this Thursday May 19th,  and then…